Mon 4 Jan, 2010
Destiny is important in Nahast; it is part of the Ollin, pointing at the direction of its eternal turning. Most people are caught in the coming and going of fate, content to lead their lives from birth to death and back into the Wheel; this predictability allows augurs and astrologers to chart and forecast an individual’s life with a varying degree of accuracy. However, destiny is forged by the dictates of the rulers of the Age, unwitting as this may be. Some exceptional individuals realize this deep inside, and with their actions they change the direction of fate, and write their own paths in the Wheel. These extraordinary individuals are celebrated in legend as heroes.
Heroes in Nahast are the owners of their own fate; the stars might hint at their future and reveal their past, but in the end it is them who have the final word on their own path in life. This, in game terms, is reflected in the twin mechanics of Destiny Traits and Fate points.



